You start in your home loft.
There are many rooms, but they are all empty. In the further game play you will be able to fill those rooms with your stolen exhibits. The rooms are in the same style as the exhibitions, which will take place there. For the start up it’s also important to have a look at the playroom, which is meant to be the tutorial area. There you can try out the control of the kunsthaus. We decided to make the control in a “counterstrike-style”.
↑ Move forward
↓ Move backwards
← Turn left
→ Turn right
:space: Jump The kunsthaus is able to jump very high if it has eaten enough wobble pudding. By holding down the space-key the kunsthaus bounces higher.
:mouse: Move nozzle
:leftclick: Shoot With a crosshair you can aim at the targets you want to nozzle down.*
:rightclick: Action By right clicking you can get some information about the item you have aimed at e.g. tools, wobble puddings or other artwork you find in a level…
:m: Map The map is normally situated at the left-top screen. If you want to see more details press :m: and it grows fullscreen.
:i: Items A roundup of the items is positioned left. For detailed view press :i:
:esc: Menu The menu allows you to save your game and returning to the homeloft.
*) to nozzle down (nozzle, nozzled)
The kunsthaus doesn’t kill its enemies. Friendly bubbles named “bozzles” are its ammo. If they hit an enemy they will be kept in a bubble and are not able to harm the kunsthaus anymore.
TUTORIAL:
The gameroom is loaded with lots of items, which the kunsthaus can shoot at, and many obstacles you can jump onto etc. After spending some time in that room you will be able to handle the kunsthaus perfectly.
LEVEL 1:
Find three works of art to put a Renaissance exhibition.
You go into the Level One Room. It’s the only room where the mission is unlocked.
You start with a kind of card sorting game.
There are pictures and names you have to match correctly.
The correct solution would be:
SALIERA

Benvenuto Cellini

Kunsthistorisches Museum
Vienna

THE VITRUVIAN

Leonardo Da Vinci

Galleria dell’Academia
Venice

THE TOWER OF BABEL

Pieter Brueghel

Museum Boijmans van Beuningen
Antwerpen

When you have got the correct order you can choose between the three missions.
For example if you wanna start with The Vitruvian you click on it and then you start your mission in Venice.
You’re in a dark street in Venice. Look for your account executive. On the map there is a hint where you can find him. He tells you what you have to do in this city.
He whispers:
“Hello Blubby. Nice to see you again… There’s only one way to steal the Vitruvian. If you cross the big bridge you can see the Galleria. But you can’t break into it because you need special tools for that. There are three other thiefs, which own this tools. Nozzle them down and they’re gonna lose them. Collect them and then come back to me if you need further information…”
Be aware of policemen and museum guards. Nozzle them down. After collecting the tools you can enter the museum.
There is a labyrinth with arrows and you have to follow the hints which have all to do with Renaissance and the Vitruvian. If you follow the wrong arrow you get into a room where you see other Renaissance Pictures. If you right-click them you get some information about them. When you finally got into the Vitruvian room you have to aim at it and nozzle – then the picture is soaked up in your body. Then you have passed the first mission.
Congrats!!
(Scribbles will follow...)
1 Kommentar:
Well done
This is an excellent example of a development journal/log. You are progressing well and this log keeps us uptodate with that progress.
The design of your blog is also nice on the eye and easy to read. We especially like your company logo.
The humour and emotion that you document also keeps it real for us - thank you.
Paul & Maja.
Kommentar veröffentlichen